Race to the Ruins Maps | One-shot for Anhult Wildlands

Map and Room Details

My 1st Wildlands one-shot is published! Check Out Mystery of Thorngage Manor

Written by George Sanders

Red Lion Inn

  1. Parlor/Check-in Desk
  2. This warmly lit room features an elaborate pile-woven wool rug. The check-in desk is full of projects the Innkeeper is handling and notes to keep him on track. An open staircase leads to the second floor guest rooms. A door straight ahead leads to the kitchen and bar. Pocket doors to the right reveal the large common room with many tables and often many patrons.

    NPCs - Yerik the Innkeeper

    Encounters - Night at the Inn

  3. Common Room
  4. Square tables line the front wall and windors. Round tables fill the rest of the room. 10 foot high ceilings give the room a spacieous feel. Farm tools and musical instruments are used as wall decoration and portay a minimalist cottagecore decore. The space in front of the large fireplace offers a platform for performances.

    NPCs - Autumn Rumble (performer), Traut (farmer), Kerna (blacksmith), Charlie (caravan driver), Dee (scout, liason from Etonia)

    Encounters - Armwrestling with Traut, Cards with Autumn

  5. Kitchen
  6. The bar is more of a high prep table set in an "L" shape but customers are regularly found chatting with Eliza and Brooke as they prepare drinks and food. Large caldrons of stew give the room a delicious smell. A door to the garden is regularly used during the day as the evening meal is prepared.

    NPCs - Eliza (brewer), Brooke (baker/cook)

    Encounters - Kitchen Scraps, Night/Morning Garden

  7. Storage/Prep
  8. Brooke, Eliza, Ivy, and Ford can often be found in this room preparing serving trays or prepping for meals. Baskets, crates, and food stands fill the room, leaving just enough space to have 2 prep tables in the middle.

    NPCs - Ivy (server), Ford (server)

  9. Workshop
  10. Tools and equipment needed to maintain the buildings and tend to the animals in the barn or the garden are kept here.

    NPCs - Trayna

    Encounters - Tending the Stables

     

Ruins 1st level - Repository

  1. Main Entrance
  2. This wide hallway starts with stairs from the surface and ends in a "T". The turn to the left collapsed long ago and it does not seem accessible during this visit. The turn to the right shows the main hallway of the Repository. There are sconces every 15 feet along the wall that light easily via a button that acts like striking a flint. There is no indication they were lit recently.

  3. Research Library
  4. A bookcase crammed books, scrolls, and miscellanous items wraps around the three far walls of the room. To the left, two desks are set up with a scale model dragon and research books. In the middle of the room a raised dias sits empty.

  5. Summoning Room
  6. Research Library
  7. Meeting Hall/Worshop Room
  8. Power Generation Cells
  9. Stairs Down

Ruins 2nd level

  1. Stairs Up
  2. Converted Hall
  3. Relquiary of the Eternal
  4. Monolith
  5. Meeting Hall/Worshop Room
  6. Power Generation Cells


Cover image: Forest During the Daytime by Tim Mossholder

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